XL2S Entertainment, the winner of the MSXdev'05 contest, announced participation in the 2006 edition of MSXdev. Their entry is called Dash! and is a platform game just like The Cure, their MSXdev'05 entry. Dash!
Paxanga Software have updated their website with a nice photoshoot of the 29th edition of BCN's MSX Ru.
Bargain 5.44
A new version of Bargain, an image compression and decompression toolkit for SCREEN 5 to SCREEN 12 has been released. In this new version, several minor bugs have been fixed. Bargain comes complete with source code and a filebrowser.
NYYRIKKI has updated the impressive Dragon's Lair introdemo which he released earlier this week. Now, the demo has triple buffering, which improves sound and framerate and makes it possible to run the demo in PAL monitors as well.
Call MSX 6 released
Last weekend the 29th MSX users meeting in Barcelona was held, as usual organized by the Asociación Amigos del MSX. During this meeting a brand new edition of the Spanish MSX magazine Call MSX was released.
MSXdev'05 and the One Chip MSX are the most important MSX news of 2005, financial poll up!
On January 7th, 2006, we started our quest for the most important MSX news of 2005.
XZR II in Project EGG
After the recent re-release of, XZR, Amusement Center have now re-released the PC-8801 version of Telenet's RPG XZR II.
FAT16 driver 0.12
Okei has released version 0.12 of her FAT16 driver. This version corrects the bug that caused programs such as XDIR and XCOPY to crash with an "invalid attributes" error.
Out of the blue, the Finnish MSX developer NYYRIKKI sent us some very interesting news on a new project he has been working on: a port of the classic interactive animation movie game Dragon's Lair to MSX2. Due to the massive amount of data needed, the game requires CD-ROM, Harddisk or CompactFlash media to be run from, but for that you get an amazing full-screen animation experience.
MSXdev'06 - Jury announced
On April 17th, 2006, the fourth edition of MSXdev was launched. Now, the MSXdev team have announced the jury to this succesful MSX1 game programming competition.
